Posts

pre proposal (major project)

Aim: My aim for this project is to make multiple finished characters however they wont be rigged. I’m doing it like this because my focus will be on the art/design of them rather than animating them etc. and improve on any mistakes I made on the last character I did. I also want it to […]

Reflection

Over the last 12 weeks i have learned that even in a group of two you can be very efficient with the right communication, and making sure you focus on your responsibilities. I have also learned new things in unreal engine, that i can now apply to future work/projects which will benefit me greatly as […]

Prototype Assignment video

The three chosen themes were, paper, 10 seconds or less, and team work. The names of the 2 games and app are, MazeMatics, Night runner and PreGame. REFERENCES: Unreal Market Place, GreenWoodFantasyVillage [models] Available Online: https://www.unrealengine.com/marketplace/en-US/product/resubmission-for-release-greenwood-fantasy-village sign up UI kit, Available Online: https://www.adobe.com/uk/products/xd/features/ui-kits.html Wireframes UI kit, Available Online: https://www.adobe.com/uk/products/xd/features/ui-kits.html

Theme 6: Team Work

For this weeks prototype we were asked to create either a game or an app that encourages people to work together. I decided to make a app that allows people to advertise their work, look for employers and employees and they can also use it to communicate with their colleges to organise how they are […]

Design Process

At the start of the module we made a paper airplane, then looked up how to do it and came back to it to get us used to the design process. Below is my work for the project. (any Animations, characters or weapons shown are not mine and the owners are credited in references). Throughout […]

Character Animation and Portfolio

This week we have been asked to have a go at rigging our characters. I have been having issues and trying to find ways to fix them but i still have had no luck so ive decided to blog my errors etc instead and once i have a solution i can post how it was […]

Theme 3: 10 seconds Or Less (Time)

For my prototype this week i made a Parkour/platforming game where the player has to get to the end of the course as fast as they can as they are being timed. The first course would start off fairly simple but as they progress to the next one and the final one (i plan on […]

Leadership & Teamwork

During week 7 we had a task to work in our groups to create a small power point evaluating something that relates to what you are doing for your project. Since my group member was not here I was put with a couple others without group members. We decided to evaluate a game called inside. […]

Theme 2: Paper

For this weeks prototype we have been challenged with creating something that involves a physical piece of paper that has to be used by the player. I have decided to do a 3D maze where the player uses maths to work out the pin codes to escape. This was not my first choice but i […]