Level Design Portfolio

Story/plot: You (the player) have been kidnapped by a serial killer and taken to his hideout at a abandoned facility, here he has created a fake forest to trick the people hes taken making them think they can escape easily. Upon realising they cant they start to panic trying to find anything that will help […]

LevelDesign BlockOut video

REFERENCES: PERSPECTIVE My level is in first person one of the reasons I chose this is horror games tend to suite this camera angle/perspective better. This is talked about in Totten, C. W. book (2019) An Architectural Approach to Level Designwhere he says, ‘First-person games are those where the camera is located in the “head” of […]